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[Official] Wii U thread


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New ZombiU Trailer. I can't express how excited I am about this game

Also, Capcom revealing their WiiU prjects "soon". I'm guessing it will be at the same announcement as the system's price and release date.

Capcom to announce Wii U title very soon

NINTENDO WII U AUGUST 14, 2012

BY: MATT FURTADO

Gamescom is underway and Capcom held their press conference early Tuesday morning where they announced a brand-new IP, “Remember Me”, for Xbox 360 and PS3. Those wondering when Capcom will unveil their plans for the Nintendo Wii U will have to wait, but the company has indicated the wait may not be all that long.

According to a report by MCV, Capcom won’t have any Wii U game announcements at Gamescom, however, the company will reveal their first Wii U game “very soon” they shared. According to Capcom’s head of marketing for United States and Europe Michael Pattison, he told MCV, “There is a rumour that we are working on a Wii U game. It won’t be at this show. But we do have something waiting in the wings, and we will be talking about that very soon.”

Capcom was one of the biggest early supporters of the Nintendo 3DS as the publisher had “Super Street Fighter IV: 3D Edition” available for the handheld’s launch and then followed up with “Resident Evil: Revelations” in early 2012.

As for Gamescom, Capcom showed more footage of their big releases with “Lost Planet 3”, “DmC: Devil May Cry” – hands-on preview here --, “Resident Evil 6”, and their new IP, “Remember Me”, being the highlights of the show.

http://www.examiner.com/article/capcom-to-announce-wii-u-title-very-soon
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Nintendo to hold Wii U event in NYC on September 13

Nintendo is holding a press event for the Wii U on September 13 in New York City.

by Jeff Bakalar

August 21, 2012 12:24 PM PDT

wii-uevent_610x310.jpg(Credit: Nintendo)

It looks like September 13 will be the day when Nintendo spills the beans about all things Wii U, including what I'm hoping is more than just the launch date and price. I'd imagine we'll also get a pretty good idea -- if not a definitive list -- of what the console's launch line-up will look like.

Nintendo COO Reggie Fils-Aime will be on hand to discuss the future of the console and explain some of the other features that the Wii's successor will be packing in. Of course you'll recall Nintendo's E3 2012 presentation that did seem a bit light on the Wii U news. That said, if Nintendo knocks it out of the park next month all will be forgiven.

I got some hands on with a few Wii U titles at E3 2012, including what's likely to be a launch game, Batman: Arkham City Armored Edition.

The CNET crew will be covering next month's event live so be sure to tune in for all the breaking news.

Originally posted at Reviews - Games and Gear

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Nintendo Explains Their Wii U 'Miiverse' Social Networking Concept

By ROBERT OTTONE: Subscribe to Robert's RSS feed

August 23, 2012 11:08 AM EDT

According to a lengthy Kotaku article, Nintendo has begun openly discussing its direction with the Miiverse.Nintendo's new social networking concept will launch with the Wii U (rumored to released within the next couple months), and provide Nintendo gamers the ability to communicate with one-another in a fashion similar to Facebook. Players will be able to post recent accomplishments in various titles, update their "status" and view friends' various Miis from their console.

298915-miiverse.jpg

(Photo: Nintendo)

According to a lengthy Kotaku article, Nintendo has begun openly discussing its direction with the Miiverse.

While both Facebook and Twitter exist in various forms on current consoles like the Playstation 3 and Xbox 360, Nintendo, by forging their own path into social networking are doing something Sony and Microsoft haven't been brave enough to do: take risks. Nintendo president Satoru Iwata told Kotaku that "I feel that we need to create-or present-a gaming platform as the place to create that 'social graph' for folks who are in gaming circles." Charting one's accomplishments in-game, or charting one's progression through a game's narrative is an interesting approach for Nintendo, as they try to make their social network a big draw for fans.

Microsoft and Sony's reliance onTwitter and Facebook are interesting in that it weaves existing social networking sites that most everyone is familiar with into a near-seamless gaming experience. On both ends, gamers can post Achievements or Trophies to their Facebook Timelines, even inputting a bit about the accomplishment itself. Twitter handles about the same, with users able to quickly throw their gaming accomplishments up with relative ease. Nintendo bucking this trend of utilizing existing social networks by forging their own path is an interesting experiment.

The online Miiverse service will launch on the Wii U and then spread across Nintendo's other platforms, including the 3DS handheld system. The Miiverse networking system is aimed at bringing gamers together. It's less about bragging rights, as opposed to seeing what your friends are up to and perhaps joining them while playing a game like "Call of Duty: Black Ops 2" or whatever new "Smash Brothers" title is released for the system. While some can argue that this is similar to Xbox Live's avatar system, it's streamlined to look and feel almost like Facebook, only with a bit more personality and life to it.

"We have reached an era where even a single-player game experience [can] have a social component that is very important," Iwata said to Kotaku, "and I think, again, that social component is mandatory." Single player games often will include a social aspect to enhance gameplay. Capcom's recent title "Dragon's Dogma" is an exercise in lengthy role-playing coupled with using player-created characters as companions during the journey. Players access a pool of player-created "pawns" and use them during the main single-player quest. The concept has worked well for Capcom with millions of players creating pawns and using one-another's creations during their adventures.

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Nintendo could be looking to Capcom's concept as a way of creating a more user-centric experience with the Wii U. The Wii itself was notoriously lacking of any serious online play (making use of complicated "friend codes" instead of Microsoft's Gamertags system), however; a system that links Wii U owners and 3DS owners together through a shared network, and allows the freeflow of content and user-generated material would certainly increase the use of the network exponentially.

Iwata was quick to note the comparison of the Miiverse to existing social networking entities by saying "of course the Internet does provide a lot of that interaction," he added, "but it's not built for that purpose. For example, Facebook is something that connects you socially with a lot of different folks, but that doesn't guarantee that the people you are going to have interactions with via Facebook are interested in games. And what I'm saying is that I don't believe that the life experiences that you have-and those might be with the people you are connected with on Facebook-are not equal to the gaming experiences you might have with a lot of different folks."

The Miiverse is said to include online hints and tips posted by friends and other players, should playing a game become too difficult. Basic online messaging, through the use of the Wii U's gamepad, which will also serve as a full QWERTY keyboard. Iwata added that Nintendo focus-tested the Miiverse system before deciding to implement it, "When we looked at the timing of how we are going to be implementing it, [we said], 'Okay, when are the best points when people want to have social interactions and makes them want to reach out and say, 'Me too,' 'I did that,' 'I feel the same way,'?' I think, on a very human level, that is what will give them a sense of satisfaction."

"If you look at gaming services, for example if you look at Xbox Live, one of the more traditionally or generally accepted features of the gaming service is the ability to play with folks at different locations at the same time," Iwata said to Kotaku. "On the other hand, you're not always going to be available at the same time to play with each other. And of course we're going to have that service of head-to-head [multiplayer, when you are] on at the same time playing games against each other, but what we really want to do is create a place where folks who are playing by themselves will not feel like they are playing by themselves. They'll be able to share those experiences and have that empathy that we mentioned earlier."

As of right now, there are no announcements as to what Wii U titles will make use of the Miiverse, however; Iwata added "We will be making announcements as we are talking more about specific software and we'll ask you to wait for those announcements of how we are implementing it with those software titles."

With the press conference in September hosted by Nintendo of America's Reggie Fils-Aime, it'd be interesting to hear if there are any further announcements related to the Miiverse.

http://www.ibtimes.c...-networking.htm
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