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[Official] Wii U thread


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#211 avelanch

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Posted 16 May 2012 - 02:25 PM

Ubisoft Planning Seven Titles For Wii U Launch

Major Announcement Also Teased

Published: 18:51, 16/05/2012 by Aran Suddi.

Ubisoft CEO Yves Guillemot has spoken to investors following the release of the company’s financial report.
One of those points has been that Ubisoft will have five casual titles and two core titles ready for the Wii U’s launch. Yves Guillemot also teased that at E3 Ubisoft will unveil an ”unannounced major franchise.”

Guillemot also spoke about development costs and said that new generations are followed by increases in costs, but he felt that Ubisoft would make up for those costs in online and free to play income, including Settlers Online and Ghost Recon Online.

http://www.thesixtha...r-wii-u-launch/

Current Wii U games on the way from Ubisoft include: Killer Freaks from Outer Space, Rayman Legends, Assassin's Creed III, Marvel Avengers: Battle for Earth and Tom Clancy's Ghost Recon Online.

Edited by avelanch, 16 May 2012 - 02:26 PM.

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#212 Bob Singh

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Posted 16 May 2012 - 08:08 PM

Amazon.com says Wii U games retail at just $49.99, Nintendo says: “No comment.”





FIFA 13 in Development for Wii U



Eminem to promote new Wii U computer game?


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#213 avelanch

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Posted 18 May 2012 - 04:08 PM

Wii U patent shows off Wiimote-to WiiPad pointing and dragging

by David Hinkleon May 18th 2012 6:30PM


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A patent filed by Nintendo in October of last year has just surfaced online, suggesting a neat feature for the Wii U. The patent outlines a feature in which the player can use the Wiimote to grab things from the television and transport them over to the Wii U tablet.

In the example provided, the player is under attack from a UFO and uses the Wiimote to move a character from the TV to the safety of the tablet. Sounds like an interesting feature, though we're not looking forward to taking a bath in radioactive liquid so we can grow that extra arm to use all this stuff.

sounds to me like this will be more suited to social media functions (dragging and dropping pictures and save games and the like) from one device to the other.
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#214 Bob Singh

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Posted 19 May 2012 - 05:58 PM

BREAKING NEWS

NEW WII U CONTROLLER

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COMPARISON

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Edited by Bob Singh, 19 May 2012 - 06:05 PM.

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#215 Bob Singh

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Posted 20 May 2012 - 04:15 PM

Aliens: Colonial Marines Wii U version will be the best looking one
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#216 avelanch

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Posted 20 May 2012 - 06:07 PM

NEW WII U CONTROLLER
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COMPARISON

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looks like they are going with actual analog sticks instead of the circle pads on the 3DS. good choice imho.

Edited by avelanch, 20 May 2012 - 06:10 PM.

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#217 avelanch

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Posted 21 May 2012 - 06:00 PM

Rumor: Star Fox and Metroid Teaming Up on Wii U
The most unlikely crossover is the subject of one insane rumor.

by Richard George MAY 19, 2012

With only 15 days until E3 2012, a rumor regarding Retro Studios' next game is beginning to spread. The same blog that broke news of PlayStation All-Stars Battle Royale late last year, Paul Gale Network, is now reporting that Retro's Wii U game will actually be a crossover between the Star Fox and Metroid franchises. However, PGN is cautioning that even it is unsure about the validity of this information. In other words - reserve significant amounts of doubt for what you're about to read.

Apparently teams at Retro were split between working with the Star Fox franchise or developing a new third-person action game that also involved air combat. Nintendo proposed an alternative, which is now being called 'Star Fox - Metroid: Fusion Saga.'

The project's story is simple enough. During an intergalactic warp, Fox and his crew crash into Samus Aran's ship. Samus is sent crashing to an unknown planet below. Missions then unfold as Fox attempts to find Samus while she explores the world around her. Eventually the two Nintendo icons meet to confront Fox villain Andross, who is attempting to harness the power of the symbiotic Metroid creatures.

True to each franchise, Star Fox segments of the game are based on high-action, high energy third-person air and land-based combat, both in Arwings and on-foot. Conversely Metroid portions of the title are more isolated, lonely, and based on the first-person perspective introduced with Metroid Prime.

Again, whether this is a game fully in production, a proposed idea that never made it past the conceptual stage, or simply wishful thinking, is hard to say at this point. The PGN blog has proved credible in the past, but the concept seems so far-fetched it's still hard to believe, regardless of the source. Crossovers happen often in the industry, particularly with Nintendo characters, but why these two concepts wouldn't simply become their own titles - even if both were being developed by Retro - is difficult to understand.

However, with E3 2012 just two weeks away, we should know soon enough.

http://www.ign.com/a...ing-up-on-wii-u

Edited by avelanch, 21 May 2012 - 06:00 PM.

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#218 Burr-Its-Cold

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Posted 21 May 2012 - 11:08 PM

Wow, insane. Why didn't they do anything like this for the Wii?
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#219 avelanch

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Posted 22 May 2012 - 06:39 AM

they might have been focusing on individual games for each franchise. that and casual gamers.
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#220 Bob Singh

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Posted 22 May 2012 - 04:31 PM

I think you need to edit the first pictture on the front page.Posted Image

try this picture. i got it from a different website

Edited by Bob Singh, 22 May 2012 - 04:31 PM.

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#221 Bob Singh

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Posted 23 May 2012 - 04:31 PM

Killer Freaks Wii U Development Began in 2009
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#222 avelanch

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Posted 24 May 2012 - 07:45 AM

Ubisoft Lays Out Their E3 2012 Line-Up, Includes Wii U Exclusives

Author: William Usher
published: 2012-05-23 13:18:23

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The road to E3 is being traveled by many big, small and top-tier publishers, innovators and game designers. One of the biggest publishers in the world today announced that they will be attending E3 with a large line-up of various games, including brand new games for Nintendo's Wii U, amongst other blockbuster titles.

Yves Guillemot, Founder and CEO of Ubisoft commented in the press release, saying...

“This year’s E3 promises to be one of our biggest and best yet,” ... “We’re showcasing the strongest, most competitive collection of core titles we’ve had in years, innovative new games for new platforms and a broad lineup that has something for everyone.”

Ubisoft will have a new-found focus on digital-only games, as well as a few exclusives for the Nintendo Wii U. The press release hints at some explosive new announcements, too, which should be rather exciting.

It should also go without saying that big brand-name franchises under the Ubisoft label will also make an appearance, including the highly anticipated Assassin's Creed III, Far Cry 3, Rayman Legends, and Rocksmith.

Ubisoft also plans to bring gamers even closer to the event than ever before by allowing people on the Uplay platform to ask the design team questions about the upcoming titles.

E3 2012 is destined to be an interesting event not because of what we do know about it but because of what we don't know. Even though Microsoft and Sony say that they will not be announcing any new consoles there are still plenty of games and new franchises to look forward to, so hopefully Ubisoft will not disappoint.

You can learn more about Ubisoft's E3 2012 line-up and media assets by visiting the Official Website.

http://www.cinemable...ives-42810.html

Ubisoft confirms E3 line-up, streaming press conference

by Erik Johnson
about 22 hours ago

Ubisoft has announced its games line-up and press conference plans for E3 2012.

The publisher’s press conference will take place at 3 PM PDT on June 4th, and will feature trailers and gameplay demonstrations of new Nintendo Wii U and digital titles. It also promises to include special guests and surprise announcements.

The invite-only presentation will be streamed on YouTube, and exclusive backstage videos plus free content will also be available on Ubisoft’s player experience enhancement site uplay.com/e3.

The company is inviting gamers to ask questions to teams on its online service during the press event as well. The ‘best’ questions will be selected by a guest host and asked live during the press event.

Ubisoft also confirmed their floor presence at the show, with attendees encouraged to visit booth #1023 in the South Hall of the LA Convention Center to see/play titles such as Assassin’s Creed III, Rayman Legends, Far Cry 3, Rocksmith, and ‘many more.’

“This year’s E3 promises to be one of our biggest and best yet,” said Founder and CEO of Ubisoft Yves Guillemot. “We’re showcasing the strongest, most competitive collection of core titles we’ve had in years, innovative new games for new platforms and a broad lineup that has something for everyone.”

http://www.mcvuk.com...nference/096525
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#223 avelanch

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Posted 24 May 2012 - 08:13 AM

RumorTT: Nintendo Wii U supports DirectX 11, runs Unreal Engine 4, and runs Assassin's Creed at 1080p at 60fps

By: Anthony Garreffa
Posted: 14 hours, 9 mins ago

If a post on an Italian message board is to be believed, a developer from Ubisoft Milan has posted a bunch of Wii U-related information that almost sounds too good to be true. The poster says that theprice will be between $350-$450, and that it will launch on November 23. But that's not even the best bit.

The Wii U, according to the post, supports DirectX 11, and is already running Unreal Engine 4, sports 2GB of RAM, and has an AMD Radeon HD 6770 GPU. It can run Assassin's Creed at 1080p at 60fps, compared to just 720p on the PlayStation 3 and Xbox 360.

The report also states that Crytek, EA, and Valve are all working on the Wii U, and that Valve are working on a digital distribution platform and Portal ports for the Wii U. The full list of details:

  • Wii U supports DirectX 11 and is already running Unreal Engine 4
  • Wii U will support to touch-screen controllers
  • The console has 2GB or RAM, 560MB dedicated to the OS
  • The launch date will be 23 November
  • Launch price hasn't been decided but will be between $350 - $450
  • Rayman Legends, The Avengers, Assassin's Creed 3, Just Dance 4 are all on Ubisoft's Wii U schedule, with Killer Freaks from Outer Space set to arrive weeks after launch.
  • There are currently multiple versions of the console with developers
  • Graphics are powered by the Radeon HD 6770 chipset
  • Assassin's Creed 3 will run at 60fps at 1080p, compared to 720p on PS3 and Xbox 360
  • Wii U will come with pre-installed software
  • Crytek, EA and Valve are all working on Wii U
  • Valve are working on a digital distribution platform and Portal ports
  • Wii U will support achievements
  • Wii U's UI will be customisable
  • The new button has some link to the Wii Vitality Sensor
  • The trigger buttons won't be analogue
Excited yet? If this turns out to be true, it could be a huge kick in the ass for the current consoles. Go Nintendo, you can do it!

http://www.tweaktown...0fps/index.html
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#224 Bob Singh

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Posted 24 May 2012 - 04:27 PM

NEW UPDATE ON Wii U CONTROLLER

^ LOL the guy who leaked the new controller picture got fired by Travelers Tales.


Developers banned from talking about Wii U specific features until E3

Edited by Bob Singh, 24 May 2012 - 04:29 PM.

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#225 Bob Singh

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Posted 27 May 2012 - 10:44 AM

Wii U operating system rumors suggest massive OS
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#226 Bob Singh

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Posted 28 May 2012 - 04:40 PM

BREAKING NEWS: Wii U 20x FASTER THAN Wii
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#227 avelanch

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Posted 29 May 2012 - 07:40 AM

Wii U not ruled out for Unreal Engine 4
Tech vendor Epic Games has responded to earlier speculation that the Wii U would not host games built on the new Unreal Engine 4. Speaking to CVG, the company said they have "not confirmed platforms for Unreal Engine 4 beyond PC".


Sounds to me that this is going to be one of nintendo's "bombshells" at E3. with the Wii supposedly handling 8 threads, it'd be hard to believe that it won't be able to handle it. in fact I'd go so far as to say that I'd be surprised if it isn't able to handle it.
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#228 Bob Singh

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Posted 29 May 2012 - 06:08 PM

Sounds to me that this is going to be one of nintendo's "bombshells" at E3. with the Wii U supposedly handling 8 threads, it'd be hard to believe that it won't be able to handle it. in fact I'd go so far as to say that I'd be surprised if it isn't able to handle it.


That's better.
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#229 Bob Singh

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Posted 29 May 2012 - 06:22 PM

New Wii U dev kit has video chat, multitasking, and more
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#230 Bob Singh

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Posted 30 May 2012 - 04:26 PM

What to expect from the Wii U at E3 2012



NBA 2K13 slams into the Wii U in 'holiday season'



Wii U might support two controllers after all
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#231 avelanch

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Posted 31 May 2012 - 10:00 PM

DC Comics Fighting Game Coming to Wii U from Mortal Kombat Developers

by Neal Ronaghan - May 31, 2012 - 8:04 A.M.
Total Comments: 23 Source: http://www.injustice.com


Batman, Superman, and Wonder Woman will duke it out with villains on Wii U in 2013.
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Injustice: Gods Among Us, a fighting game based on the DC Universe and developed by NetherRealm Studios, is coming to Wii U in 2013.
The game pits DC heroes against villains, and features a roster including Batman, Superman, The Flash, Wonder Woman, Lex Luthor, Harley Quinn, and Solomon Grundy.
NetherRealm is no stranger to the DC Universe, having made Mortal Kombat vs. DC Universe in 2008. The company's most recent game was Mortal Kombat, which just came out on Vita.


PRESS RELEASE
Warner Bros. Interactive Entertainment Announces Injustice: Gods Among Us


New fighting game franchise from the makers of award-winning Mortal Kombat franchise revealed.

BURBANK, Calif. – May 31, 2012 – What if our greatest heroes became our greatest threat? Warner Bros. Interactive Entertainment and DC Entertainment today announced Injustice: Gods Among Us, an all-new game in development by award-winning NetherRealm Studios, creators of the definitive fighting game franchise Mortal Kombat. The game is scheduled for release in 2013 for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and the Wii U™ system from Nintendo.

Injustice: Gods Among Us debuts as a bold new fighting game franchise that introduces a deep, original story featuring a large cast of favorite DC Comics icons such as Batman, Harley Quinn, Solomon Grundy, Superman, The Flash, Wonder Woman and many others. Set in a world where the lines between good and evil are blurred, players will experience heroes and villains engaging in epic battles on a massive scale.

"With Injustice: Gods Among Us, we are creating an all-new franchise with incredible battles set in the DC Comics Universe," said Martin Tremblay, President, Warner Bros. Interactive Entertainment. "NetherRealm Studios is the extremely talented team behind the latest Mortal Kombat hit and it is developing a game unlike any other in the fighting genre."

"We can't wait to reveal Injustice: Gods Among Us because it will give our fans and gamers an epic experience as they battle like gods as their favorite DC Comics villains and heroes," said Ed Boon, Creative Director, NetherRealm Studios. "Our team is excited to make a fighting game that is filled with fast-paced action, incredible story-telling and iconic DC Comics characters."

For more information, visit www.injustice.com.


Edited by avelanch, 31 May 2012 - 10:00 PM.

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#232 avelanch

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Posted 01 June 2012 - 06:29 AM

aaaaaand trailer:

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#233 avelanch

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Posted 01 June 2012 - 07:51 AM

there's also a rumor that FF Versus XIII has been renamed FFXV and it is coming to the PS3 and Wii U, and there's a video showing it off, but it's been widely denounced as fake (though it would make sense to move on to XV already with a stinker in XIV leaving a bad taste in FF fans mouths, and FF Versus XIII is a standalone game unrelated to FFXIII but set in the same universe, so it need not share the FFXIII namesake)


FF Versus XIII has been in development since 2006 and has been labeled as vaporware for a long time now (just like Duke Nukem: Forever, which finally came out, a decade too late), but in September of last year it was reported that it had finally entered full production, and it would be a HUGE feather in the cap of Nintendo if they were to get it on the Wii U (even if its name hasn't been changed to FFXV). It certainly would set the precedent that big name titles will be coming to Nintendo once again.

Edited by avelanch, 01 June 2012 - 07:52 AM.

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#234 avelanch

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Posted 02 June 2012 - 08:20 PM

Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image
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#235 avelanch

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Posted 03 June 2012 - 03:33 PM

Wii U's "GamePad" Revealed

Iwata delivers the details via Nintendo Direct.




by Lucas M. Thomas
JUNE 3, 2012


Looks like that leak was legit.
Speaking to fans via a pre-E3 Sunday afternoon Nintendo Direct video, company president Satoru Iwata has just shown off the final version of the tablet-like Wii U controller. And, as expected, it looks just like the one we first saw a few weeks agocourtesy of a leaked image delivered to the Internet through a (now former) TT Games employee's Twitter account.
Here's that leaked image one more time, for comparison purposes:
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And here's the controller again, from this afternoon's Nintendo Direct video presentation:
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Yeah, that's definitely a match. Mr. Iwata thankfully didn't just hold the controller up for the camera, though, but went into detail regarding its final specifications.
First up, the controller has been given an official name. It's being referred to as the "Wii U GamePad."
Next, support for near-field communication is confirmed. As hinted at in Ubisoft's Rayman Legends trailer – which leaked to the Internet earlier this year – the controller will be able to interact with objects placed on its surface to activate a variety of in-game effects. (The square marking on the left side of the controller's surface indicates the placement spot, as many had guessed. Nintendo was quiet on specific examples of NFC, but that's probably just because the company doesn't want to reveal its software line-up until the Tuesday morning press event.
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The other mysterious square, placed under the lower-right corner of the screen and sandwiched between the Power button and Battery light? That's the TV Control button – which, again, is exactly what many people guessed it would be based on the leaked image. Pressing it will control the action of having your TV screen's image jump to the handheld screen for portable play, and vice versa. You can also use the GamePad as a remote control for your normal television viewing.
The analog control sticks are longer, now confirmed to be replacing the shorter, 3DS-style slider pads that the controller originally had in place when revealed at last year's E3. A new detail, though, is that the sticks are now clickable -- an extra button's hidden underneath each one.
The GamePad will also include gyro and motion sensors to pick up player movements.

http://www.ign.com/a...amepad-revealed

Edited by avelanch, 03 June 2012 - 03:33 PM.

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#236 avelanch

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Posted 03 June 2012 - 03:38 PM

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BY LUKE PLUNKETT
JUN 3, 2012 6:13 PM


Nintendo’s Wii U Has a Proper Online Community

Here's a pleasant surprise: the Wii U looks like it's going to have a proper online community built into the console. In a video shown during a pre-E3 conference, a user on the console jumps onto the controller and consults a GameFAQs-like service, while at the same his friend is monitoring Tweet-like messages on his phone.

That latter part is especially nice, given Nintendo's previous reluctance to branching its services out onto other platforms.

Also displayed was a video calling service similar to Skype.

Nintendo also showed off the ability for users to share screenshots, share user-created content and chat as Miis.
We'll have video of the event in this post, and others, once the event concludes.

http://kotaku.com/59...nline-community

E3 2012: Nintendo Introduces the Miiverse

Nintendo has gone social. Read on for the full scoop!


by Audrey Drake
JUNE 3, 2012


Nintendo President Satoru Iwata announced new Wii U details today during the company's pre-E3 2012 Nintendo Direct briefing. When the system is first powered on, players will see a home screen full of all their friends' Mii characters - a "Mii Universe," as Iwata described it. It will act as a communication hub of sorts, where players can see their friends' Miis gathered around whatever game they're playing.
The Miiverse will also allow players to share in game assets, like screenshots, with each other, and to send each other messages during a game. Players can also send each other hand-written notes, much like in the 3DS's Swapnote application. Your Miiverse will be accessible from Wii U, 3DS, mobile devices and online, and you'll be able to suspend play of any Wii U games to check on your Miiverse whenever you want.
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http://www.ign.com/a...es-the-miiverse


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BY BRIAN ASHCRAFT
JUN 3, 2012 6:22 PM


Enter the Miiverse. It’s a World Nintendo’s Invented.


The Miiverse is a "Mii universe" that is the system's redesigned networking and designed Mii Plaza.

Miiverse the new network service where Miis from around the world can meet. The redesigned Wii Plaza shows Mii clustered around various Wii U titles. This shows what games players are enjoying and what's popular.

Mii WaraWara, taken from the Japanese's "warawara" (the sound of things happening, in Japanese).

Even when the game isn't designed for online or even if the game's are not online, the Miiverse can still connect consoles and players. Think of it as a social networking system for the Wii U, the 3DS, and even your mobile device or PC.

The Miiverse will not be available at the Wii U's launch.
Posted Image Posted Image

http://kotaku.com/59...tendos-invented

Edited by avelanch, 03 June 2012 - 03:51 PM.

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#237 avelanch

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Posted 03 June 2012 - 03:39 PM

E3 2012: Nintendo Shows Off Wii U Pro Controller

Nintendo's tablet-like GamePad isn't the only new controller Wii U supports...


by Audrey Drake
JUNE 3, 2012


Nintendo revealed during today's Nintendo Direct conference that Wii U will support a new controller separate from the Wii U GamePad. You can see this new controller below:
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http://www.ign.com/a...-pro-controller

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BY LUKE PLUNKETT
JUN 3, 2012 6:05 PM


Nintendo Unveils Hardcore Wii U Controller

The point of the Wii U is that it has a fancy, touch-screen controller. That may not be suitable for all titles, though. Especially ones being ported from other consoles. For that, much like the Wii, the Wii U will have a Pro Controller, one resembling those of Nintendo's competitors.

http://kotaku.com/59...ii-u-controller

Edited by avelanch, 03 June 2012 - 03:49 PM.

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#238 avelanch

avelanch

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Posted 03 June 2012 - 03:56 PM

E3 2012: Nintendo Direct Teases New Super Mario Bros.

Iwata uses footage from a side-scrolling Mario title to demonstrate the Miiverse.


by Lucas M. Thomas
JUNE 3, 2012



You could've blinked and missed it, but eagle-eyed viewers of this afternoon's Nintendo Direct video presentation might just have seen first footage of an upcoming New Super Mario Bros. game for the Wii U.

Take a look at these screen captures and see for yourself:

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President Iwata was discussing the new social networking features of the "Miiverse," which allows you to connect with your friends to pass along messages while gaming. He demonstrated this in-game integration of Mii messaging via a Mario side-scroller that looks a lot like the New Super Mario Bros. Mii tech demo we saw at last year's E3. Only this time the Miis weren't running and jumping alongside Mario – he was alone in the action, and they popped up to pass along messages of encouragement when a rogue Koopa collided with and killed him.

The video then shifted to a map screen, displayed via the screen on the Wii U GamePad, where more messages were waiting to be read from scattered Mii characters.

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And take a look at the messages these Miis are giving. Could they be even more of a teaser?

One of them is saying "OK, being a flying squirrel is WAY more fun than it should be!" Could Mario be gaining a Flying Squirrel Suit in this sequel?

Another says "A baby Yoshi that balloons up to carry you? Too cute!" Again, that seems like another tease for a new and perfectly plausible gameplay element for a Mario game to include.

And perhaps most interesting is the message in-between those two, which reads "Nice! I finally cleared it, and I did it in under 100 seconds! I RULE!" This would normally be simple self-congratulation, except that an extra banner appears above the speech bubble that says "Cleared in under 100 seconds!" in gold. That seems like it was a listed goal to shoot for in a menu somewhere, and that could be a hint toward an integrated Achievements system for Wii U -- or at least for this particular Mario game.

So could this be our first look at New Super Mario Bros. for Wii U? Last year's New Super Mario Bros. Mii was supposedly just a demo, but Nintendo has said that it serves as the inspiration for the final game that Wii U will be getting. This could very well be it, ladies and gentlemen.

Stay tuned for more details as we get them, and be sure to glue your eyes to your screen to take in Nintendo's Tuesday morning press conference – that's when this game will likely get its official confirmation.

I'm personally looking forward to the flying squirrel suit ::D

Edited by avelanch, 03 June 2012 - 05:30 PM.

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#239 avelanch

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Posted 03 June 2012 - 05:26 PM

Wii U achievement-like system spotted
Scott Grill
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Among the many screenshots and videos shown for the Wii U during the Nintendo Direct broadcast on Sunday night, included one shot that indicates Nintendo's new console will get an achievement or trophy-like system.
The image of the Wii U GamePad shows two players communicating with each other in the overworld of New Super Mario Bros with one of them exclaiming that they cleared a level in under 100 seconds. Above it is a gold box with the text saying "Cleared in under 100 seconds!"
No points or any other information was displayed but this, along with other information, shows that Nintendo is interested in at least matching if not exceeding the current functionality found on the Playstation Network and Xbox LIVE.
We should hopefully see more about this Wii U achievement system during Nintendo's press conference on Tuesday.


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#240 -Vintage Canuck-

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Posted 03 June 2012 - 08:14 PM


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