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Krazz

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Season Game Day 24

[OTT] Chris Phillips (1), Peter Regin (3), Nick Foligno (3)

[NYR] Marian Gaborik (3), Erik Christensen (3)

[FLA] Martin Havlat (4), Stephen Weiss (5)

[bUF] Jochen Hecht (3), Thomas Vanek (3), Tyler Ennis (2), Brad Boyes (2)

[bOS] Milan Lucic (2), Benoit Pouliot (2)

[MTL] Gilbert Brule (1)

[sJS] Ian White (3), Joe Thornton (5), Nikolai Kulemin (4)

[NYI] Thomas Plekanec (4)

[CAR] Jussi Jokinen (5), Zach Parise (1)

[PHI] Claude Giroux (8), Antti Miettinen (1)

[WPG] Blake Wheeler (2), Jim Slater (1)

[TBL] No Scorers

[PIT] Sergei Samsonov (1), Chris Kunitz (4)

[TOR] Joffrey Lupul (1), Colby Armstrong (2)

[NJD] Patrik Elias (2)

[DAL] Loui Eriksson (5, 6), Jamie Benn (4), Eric Godard (1), Tom Wandell (1)

[DET] Jonathan Ericsson (1)

[MIN] Raffi Torres (1), Simon Gagne (4), Cal Clutterbuck (2), Nick Schultz (2)

[ANA] Bobby Ryan (5, 6)

[NSH] Mike Fisher (4), Martin Erat (2)

[CBJ] David Krejci (2), Kristian Huselius (2)

[CHI] Patrick Sharp (4), John Madden (2), Jonathan Toews (4)

[LAK] Phil Kessel (3)

[PHX] Cal O`Reilly (2), Shane Doan (4)

[WSH] Alexander Ovechkin (3)

[VAN] Henrik Sedin (2), Alexandre Burrows (2), Erik Cole (3)

Statistics

Individual Player Scoring (Pro Teams)

Individual Team Stats (Pro Teams)

Pro Standings

Pro Individual Leaders

Pro Points Leaders

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Season Game Day 25

[ANA] Peter Holland (1), Sam Gagner (2), Bobby Ryan (7)

[CBJ] R.J. Umberger (4), Ryan Johansen (3)

[TOR] Cody Franson (1), Colton Orr (1), Mike Komisarek (1)

[OTT] Jason Spezza (8), Peter Regin (4), Erik Karlsson (1), Nick Foligno (4)

* Evgeny Artyukhin was injured at 6:28 of the 3rd Period (Bruised Left Foot)

[LAK] Matt Carle (2), Ethan Moreau (1), Anze Kopitar (8)

[COL] Ryan O'Reilly (3)

* Trent Hunter was injured at 14:40 of the 1st Period (Left Hand)

[sTL] Tyler Kennedy (2)

[EDM] Dustin Jeffrey (2), Ryan Jones (1), Ryan Smyth (3)

Statistics

Individual Player Scoring (Pro Teams)

Individual Team Stats (Pro Teams)

Pro Standings

Pro Individual Leaders

Pro Points Leaders

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As always, let me know if there are any problems with the links to the boxscores. Days 26-27 will be done in ~30 minutes or so.

The roster on the site isn't up to date either...Marcel got placed on the farm team for some odd reason, and my farm backup didn't play on Day 24 either.

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Guest AriGold

ALSO, to the GMs who are whining about "Exhaustion" for their players. I think I've set it at a pretty fair rate for reducing CON and the daily recovery rate. Manage your players' ice times, and it shouldn't be a problem. True, you can argue that "superstar players" can sometimes play up to 28-30 minutes a game, but that's not going to cut it here. I'm trying to avoid having teams stack up on star players then have them skate for 28 minutes a game, while their depth becomes non-factors.

To have a successful team, depth is pretty much #1. Manage your players' ice times and "Exhaustion" shouldn't be a problem.

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ALSO, to the GMs who are whining about "Exhaustion" for their players. I think I've set it at a pretty fair rate for reducing CON and the daily recovery rate. Manage your players' ice times, and it shouldn't be a problem. True, you can argue that "superstar players" can sometimes play up to 28-30 minutes a game, but that's not going to cut it here. I'm trying to avoid having teams stack up on star players then have them skate for 28 minutes a game, while their depth becomes non-factors.

To have a successful team, depth is pretty much #1. Manage your players' ice times and "Exhaustion" shouldn't be a problem.

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ALSO, to the GMs who are whining about "Exhaustion" for their players. I think I've set it at a pretty fair rate for reducing CON and the daily recovery rate. Manage your players' ice times, and it shouldn't be a problem. True, you can argue that "superstar players" can sometimes play up to 28-30 minutes a game, but that's not going to cut it here. I'm trying to avoid having teams stack up on star players then have them skate for 28 minutes a game, while their depth becomes non-factors.

To have a successful team, depth is pretty much #1. Manage your players' ice times and "Exhaustion" shouldn't be a problem.

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