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THE OFFICIAL NHL 13 THREAD


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#211 Ṣpiderman

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Posted 18 May 2012 - 09:58 PM

Funny that the updates aren't really even updates. EA does it once again with new features that are already in the game or were in the past.

This is the third year where they've said "real physics". You would think they would get it right.

Region based match making already happened in NHL 12. Not even a new feature lol

Edited by Ṣpiderman, 18 May 2012 - 10:00 PM.

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#212 AndyBernard

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Posted 19 May 2012 - 03:11 AM

Online Be a gm so far is the only hook... That stanley cup thing is stupid and a money grab. All hut is a money grab.
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#213 DollarAndADream

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Posted 19 May 2012 - 03:31 AM

I'll probably buy the limited edition thing just so I can get NHL 13 money so I can buy some upgrades for my EASHL guy.
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#214 Armada

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Posted 19 May 2012 - 08:47 PM

Thank god.

NHL 12 was garbage. The AI was stupid, the gameplay was stupid and the addition of legendary players being the biggest addition made it the worst EA NHL game on current gen consoles.

This is a huge step forward, congrats EA and don't forget guys this is the first announcement, there are many to come. As of right now it looks good.

Now with all that info released, I hope presentation has been greatly improved.

On a side note, I don't understand why everyones saying "Oh they're adding something that they already had". Look at it this way, when a new console comes out those whole design of a game has to be completely changed and re-made with a whole new system, anything that was on PS2 or XBOX wasn't as good as now and I welcome these additions they brought back and improved with open arms. When it comes to a sports game like EA's NHL, they don't have as much time and resources as a big game company has just like Bethesda, Rockstar, etc... to make a game.

Edited by warmplate, 19 May 2012 - 08:52 PM.

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#215 Steve Carell

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Posted 19 May 2012 - 09:53 PM

"The AI will be much better this year" - said no one ever.
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#216 RyanKeslord17

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Posted 20 May 2012 - 12:20 AM

Why don't they start by making the goalies at least half decent? Like seriously, today I was in a game, outshot the other guy 31-9.... He beats me 5-1. Absolutely brutal. And the goals he scored were literally all my goalies fault. Meanwhile, his goalie was outstanding, making save after save, doing the splits, everything. My goalie was Quick, his was Niemi. I'm pretty damn sure Niemi isn't even close to Quick.

Fix your whole game EA.
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#217 Armada

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Posted 20 May 2012 - 12:48 AM

Why don't they start by making the goalies at least half decent? Like seriously, today I was in a game, outshot the other guy 31-9.... He beats me 5-1. Absolutely brutal. And the goals he scored were literally all my goalies fault. Meanwhile, his goalie was outstanding, making save after save, doing the splits, everything. My goalie was Quick, his was Niemi. I'm pretty damn sure Niemi isn't even close to Quick.

Fix your whole game EA.


Clearly you can't play defense.

No I kid, I experience the same thing all the time. I always play with Columbus though so I can't make an excuse. But when I outshoot someone +30-10, I expect their goalie to let in more goals than mine.
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#218 Pears

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Posted 20 May 2012 - 02:04 PM

Does 'updates to HUT' mean no salary cap? :bigblush:
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In my eyes drouin is overrated he can score in the qmjhl but did nothing in last two gold medal games that canada lost. Fox will be better pro than him talk to me in five yrs

Gaudreau has one NHL goal whereas all your "prized" prospects have none.

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#219 Spotted Zebra

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Posted 20 May 2012 - 02:13 PM

which would translate to lets watch me beat a kid who spent 60 bucks getting Hall,Stamkos , Lundqvuist, with an AHL squad
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#220 Armada

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Posted 20 May 2012 - 07:37 PM

which would translate to lets watch me beat a kid who spent 60 bucks getting Hall,Stamkos , Lundqvuist, with an AHL squad


This is always fun!
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#221 Pears

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Posted 20 May 2012 - 07:40 PM

This is always fun!

Especially when someone's top six consists of Ovechkin, Datsyuk, Malkin, Semin and T. Hall :)
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In my eyes drouin is overrated he can score in the qmjhl but did nothing in last two gold medal games that canada lost. Fox will be better pro than him talk to me in five yrs

Gaudreau has one NHL goal whereas all your "prized" prospects have none.

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#222 Rozzy

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Posted 21 May 2012 - 02:27 AM



NHL 13

22 Things We Know About NHL 13


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A few weeks ago we had a chance to lace up our skates and take to the ice with NHL 13. Can the series regain its balance after slipping slightly last year? Here is what we learned.
GAMEPLAY
1. Previous NHL entries featured speed differentiation between players, but the developer is the first to admit the skaters lacked explosiveness. For NHL 13, EA Canada has completely reworked the skating engine, which its marketing team is dubbing True Performance Skating. This year speedy wingers like Marian Gaborik have the ability to fly by defenders. Players reach their top speed by either reaching full stride in a straightaway or by the user pressing the L3 button. Giving players control of their speed bursts allows them to time when they want to turn on the afterburners, which can be extremely advantageous when splitting defensemen or accelerating alongside the boards to avoid a check.

2. Going fast has its limitations. Players will get fatigued faster, and only elite players like Sidney Crosby are able to stickhandle and take accurate shots while skating at top speed. If you are flying down the wing as fast as your player can skate and you try to make an aggressive turn toward the net, your player may lose his footing and wipe out. The controller will give players feedback by rumbling when they are pressing too hard.

3. EA Canada conduced a study and found that NHL players glide nearly 40 percent of their time on the ice. In NHL 12, players glided less than one percent of the time. With the limitations imposed by moving at top speed, most players are better off accelerating and then using their momentum to glide into position to take a shot or make a pass. "We wanted to capture why Henrik Sedin rarely goes at his top-end speed," says producer Sean Ramjagsingh. "He's always in control and it seems like he slows down the entire flow of the game."

4. To build the new skating system, EA Canada has added over 1,000 new animations. Players will dig their skates hard into the ice when making abrupt changes in direction, and it takes them a second to gather their momentum when quickly stopping and skating in the opposite direction. You will also see skaters subtly dodge defenders who mis-time their checks.

5. Pressing and holding the left trigger activates back skating. This can be extremely useful when positioned along the blue line in the offensive zone, opening up new shooting angles. Being able to turn and skate with forwards or pivot into a back skate is also a boon on defense, but mis-timing your pivot could leave you flat footed and create an opening for an offensive player to blow past with a well-timed speed burst. In our limited time with NHL 13, this dynamic created an interesting cat and mouse game between defenders and forwards. Since you can't skate backward as fast as attacking players skate forward anymore, Knowing when to back off, when to turn and skate, when to close the gap, and when to attempt a check requires much more awareness than in past games.

6. The real-time physics introduced a couple years back are being tweaked to account for the new sense of speed and momentum on the ice and to add more fidelity. Ramjagsingh says they are starting to see more subtle behaviors like knee-on-knee collisions.

7. EA has tweaked goaltender performance to open up the five hole for more scoring opportunities.

8. For the first time in the series, goalies now have individual limb control, which introduces more save possibilities and could also result in more deflection goals off their arms and legs.

9. Last year many fans complained that the CPU didn't take enough

penalties. EA Canada plans to make this a focus this year.


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EA SPORTS HOCKEY IQ

10. For several years, users have questioned the sketchy player AI. This year the development team hopes to dispel this complaint once and for all with EA Sports Hockey IQ. "This year we've invested more effort in AI than in the last three years combined in terms of effort," Ramjagsingh says.

11. The new AI system helps players understand situations as they develop on the ice and react to them accordingly. For example, thanks to the new EA Sports Hockey IQ, goalies are much more aware of situations like odd-man rushes. Before, goalies only knew where the puck was. Now, they anticipate player positioning and react realistically to 2-on-1s, 3-on-1s, and 2-on-0s. They may cheat and play more out of the net to challenge a shooter, or sit back to avoid giving a trailing player an open net. Now that they are willing to cheat, desperation saves and scrambling goaltenders are much more common.

12. EA is also working on making sure teammate AI knows what to do when you have an odd-man rush on offense. If you cross over into their lane, they will know that they should criss cross and position themselves for a scoring opportunity.

13. Part of the AI work includes making sure there is better player differentiation on the ice. Fourth liners will go into corners more aggressively and finish their checks.

14. If you're not happy how your lines are performing you can tweak their behaviors with a new set of strategy sliders. On offense, you can control your players tendencies to carry vs. dump the puck, cycle vs. shoot, skate with efficiency or energy, or go down to block shots or not. On defense, you can use the sliders to determine whether or not your defensemen should pinch or hold the line and whether they should cycle the puck or shoot. If you want to create a fourth line that dumps and chases 100 percent of the time, you now have that option.

15. When the CPU AI employs the dump and chase, it's smart enough to try different types of dumps. Their options include ringing the puck around the boards, attempting a cross-ice dump, or shooting the puck off the back wall.

16. EA has redone every single forecheck in the game so teams employ their real-life strategies. This includes aggressive or passive 1-2-2, 1-3-1, and even the 1-4 the Tampa Bay Lightning used against the Philadelphia Flyers during last year's Stanley Cup playoffs.

17. In addition to selecting your team's forecheck, you can also tweak their bias between hanging back in the neutral zone and a more aggressive

trapping game.

18. Each team has its own custom AI template to start. You can create a new system or adopt any of the 30 templates for your own team.


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PRESENTATION

19. Much to the dismay of some fans, both Gary Thorne and Bill Clement return to the broadcasting booth. EA recorded commentary for the new features like True Performance Skating and some league information that will keep their comments up to date.

20. NHL 13 has a completely redone the lighting engine. New light maps replicate the look of each of the arenas in the game, and the developers also added more colored light. You will now notice light bouncing off objects and self-shadowing.

21. The developers upgraded the rendering for skates, socks, pants, jerseys, gloves, helmets, etc. so they are much more detailed. You can see the stitching in breezers, and gloves will have scuff marks. Visors also properly reflect light.

22. EA has moved away from non-interactive cutscenes. NHL 13 now uses the AI to drive the players after the whistle and the developers implemented true broadcast camera angles to capture their activity.

We saw a lot more of NHL 13, but that's all we can share right now. Look for more updates on how EA plans to improve the Be A GM mode in a couple weeks.
NHL 13 comes out for the Xbox 360 and PlayStation 3 on September 11. For more on the game's Stanley Cup Collector's Edition, click here.


http://www.gameinfor...out-nhl-13.aspx


Edited by Rozzy91-, 21 May 2012 - 02:29 AM.

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#223 250Integra

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Posted 21 May 2012 - 03:16 AM

Again, same crap that was in NHL 12
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#224 Ṣpiderman

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Posted 21 May 2012 - 03:28 AM

Why don't they start by making the goalies at least half decent? Like seriously, today I was in a game, outshot the other guy 31-9.... He beats me 5-1. Absolutely brutal. And the goals he scored were literally all my goalies fault. Meanwhile, his goalie was outstanding, making save after save, doing the splits, everything. My goalie was Quick, his was Niemi. I'm pretty damn sure Niemi isn't even close to Quick.

Fix your whole game EA.


I think that's you, not the goaltender. It's not about how many shots but rather the quality of those shots. Giving up 5 goals mean the defense played was probably poor
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#225 canuckfan_sincebirth

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Posted 21 May 2012 - 04:00 AM

What about suspensions?? Pretty sure it's a huge part in are game today.
It would be cool if B.Shanahan came out and gave a little reasoning to
why you got suspended.

And also i've been noticing it alot lately, please let people know
that there is no home ice advantage.... Tired of people constantly backing
out because there away, and than readying up when there home.. Lol "Ea Sports Hockey league"
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#226 WeatherWise

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Posted 21 May 2012 - 04:36 AM

1. Previous NHL entries featured speed differentiation between players, but the developer is the first to admit the skaters lacked explosiveness. For NHL 13, EA Canada has completely reworked the skating engine, which its marketing team is dubbing True Performance Skating. This year speedy wingers like Marian Gaborik have the ability to fly by defenders. Players reach their top speed by either reaching full stride in a straightaway or by the user pressing the L3 button. Giving players control of their speed bursts allows them to time when they want to turn on the afterburners, which can be extremely advantageous when splitting defensemen or accelerating alongside the boards to avoid a check.
2. Going fast has its limitations. Players will get fatigued faster, and only elite players like Sidney Crosby are able to stickhandle and take accurate shots while skating at top speed. If you are flying down the wing as fast as your player can skate and you try to make an aggressive turn toward the net, your player may lose his footing and wipe out. The controller will give players feedback by rumbling when they are pressing too hard.
3. EA Canada conduced a study and found that NHL players glide nearly 40 percent of their time on the ice. In NHL 12, players glided less than one percent of the time. With the limitations imposed by moving at top speed, most players are better off accelerating and then using their momentum to glide into position to take a shot or make a pass. "We wanted to capture why Henrik Sedin rarely goes at his top-end speed," says producer Sean Ramjagsingh. "He's always in control and it seems like he slows down the entire flow of the game."
4. To build the new skating system, EA Canada has added over 1,000 new animations. Players will dig their skates hard into the ice when making abrupt changes in direction, and it takes them a second to gather their momentum when quickly stopping and skating in the opposite direction. You will also see skaters subtly dodge defenders who mis-time their checks.


If this is new, what was the hustle feature in NHL 11 and 12 all about?

5. Pressing and holding the left trigger activates back skating. This can be extremely useful when positioned along the blue line in the offensive zone, opening up new shooting angles. Being able to turn and skate with forwards or pivot into a back skate is also a boon on defense, but mis-timing your pivot could leave you flat footed and create an opening for an offensive player to blow past with a well-timed speed burst. In our limited time with NHL 13, this dynamic created an interesting cat and mouse game between defenders and forwards. Since you can't skate backward as fast as attacking players skate forward anymore, Knowing when to back off, when to turn and skate, when to close the gap, and when to attempt a check requires much more awareness than in past games.


This is vision control. Anyone who plays the game would know it's nothing new.

Edited by WeatherWise, 21 May 2012 - 04:36 AM.

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The greatest segue into a weather segment.

#227 Armada

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Posted 21 May 2012 - 10:27 AM

What about suspensions?? Pretty sure it's a huge part in are game today.
It would be cool if B.Shanahan came out and gave a little reasoning to
why you got suspended.

And also i've been noticing it alot lately, please let people know
that there is no home ice advantage.... Tired of people constantly backing
out because there away, and than readying up when there home.. Lol "Ea Sports Hockey league"


Do you realize how early it is...?

They usually realize info like that in Be A GM in August.
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#228 -Vintage Canuck-

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Posted 21 May 2012 - 10:55 AM

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#229 BZRK

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Posted 21 May 2012 - 11:41 AM

Again, same crap that was in NHL 12


Any particular reason you keep trolling this thread? Yes, the NHL series needs some serious repairs, but could you please stop bitching and moaning? It's the only NHL series that's actually decent. They aren't going to make a totally perfect game, then they wouldn't make another. Again, please stop bitching, it adds nothing to the discussion.
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#230 Pears

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Posted 21 May 2012 - 12:43 PM

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:lol:
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In my eyes drouin is overrated he can score in the qmjhl but did nothing in last two gold medal games that canada lost. Fox will be better pro than him talk to me in five yrs

Gaudreau has one NHL goal whereas all your "prized" prospects have none.

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#231 -Vintage Canuck-

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Posted 21 May 2012 - 02:02 PM

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Got it off the the Islanders twitter account. (Cover Vote)

But I'm hoping it's Datsyuk who wins it.

Edited by Vintage Canuck., 21 May 2012 - 02:10 PM.

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#232 250Integra

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Posted 21 May 2012 - 02:47 PM

Any particular reason you keep trolling this thread? Yes, the NHL series needs some serious repairs, but could you please stop bitching and moaning? It's the only NHL series that's actually decent. They aren't going to make a totally perfect game, then they wouldn't make another. Again, please stop bitching, it adds nothing to the discussion.


Did I hurt your feelings?

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#233 BZRK

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Posted 21 May 2012 - 03:21 PM

Did I hurt your feelings?

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Nope, you just keep popping up and saying that the game is garbage. You've stated your opinion many times, we know how much you dislike the game. Also, the picture of the whining baby is a complete oxymoron, all you seem to post is how you hate the EA servers, and constantly whine about how you think the game is terrible. I'm sure most people around here would agree with me, you need to stop posting useless crap. :)
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#234 -Vintage Canuck-

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Posted 21 May 2012 - 04:37 PM

Found this:

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:lol:
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#235 250Integra

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Posted 21 May 2012 - 09:16 PM

Nope, you just keep popping up and saying that the game is garbage. You've stated your opinion many times, we know how much you dislike the game. Also, the picture of the whining baby is a complete oxymoron, all you seem to post is how you hate the EA servers, and constantly whine about how you think the game is terrible. I'm sure most people around here would agree with me, you need to stop posting useless crap. :)


I posted it twice.

Yet you've come here and replied to my posts which spews useless crap that doesn't contribute to the discussion - at least mine does.
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#236 Armada

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Posted 21 May 2012 - 09:58 PM

I posted it twice.

Yet you've come here and replied to my posts which spews useless crap that doesn't contribute to the discussion - at least mine does.


Twice to many.
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#237 AndyBernard

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Posted 22 May 2012 - 04:12 AM

Anyways back to NHL13...

I think they should add the NCAA into the game, probably not this year or even next year as it would be another contract/rights issue like with the AHL and other leagues.

It is something that needs to eventually be in the game though. Atleast just add the players so they rightfully exist and make the draft more in depth.
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#238 DollarAndADream

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Posted 22 May 2012 - 05:51 AM

It would be amazing if they would add IIHF World Championships in the offseasons and the Winter Olympics every 4 years in BeAGM. I'm sure everyone would love it if they could get all the real jerseys for each country. IIHF and Olympics. The rights for these things are probably very difficult to get.

KHL rights would be fantastic, but obviously that isn't happening unless they call the game Ice Hockey 13 or something. KHL competes(or tries to) with the NHL and they wouldn't like being in a game titled NHL.
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#239 Armada

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Posted 22 May 2012 - 10:07 AM

It would be amazing if they would add IIHF World Championships in the offseasons and the Winter Olympics every 4 years in BeAGM. I'm sure everyone would love it if they could get all the real jerseys for each country. IIHF and Olympics. The rights for these things are probably very difficult to get.

KHL rights would be fantastic, but obviously that isn't happening unless they call the game Ice Hockey 13 or something. KHL competes(or tries to) with the NHL and they wouldn't like being in a game titled NHL.


Very upsetting, would love to have the KHL in NHL. I would love getting all the players playing on those teams.
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#240 KoreanHockeyFan

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Posted 22 May 2012 - 12:28 PM

Well I was done with NHL games after the failure of NHL 12 and recent NHL games. Hopefully, they ACTUALLY fix the skating becase infinetly spinning around and swirving through players like no tomorrow makes checking next to impossible in NHL 12.

Most importantly, fix the defensive and goalie AI. I can just skate in a straight line right past the defensive AI in online versus, it's ridiculous. And half the the time I can't even take over control of the idiot AI player because the game doesn't let me switch to the right player. Cross-ice passes need to be way harder to make and more goals need to result from actually shooting the damn puck.

Then again, it's EA. One of the worst gaming companies ever, I don't see NHL 13 being that much better. I'll be having much more fun with my PC, it's been a good run Xbox.

Edited by KoreanHockeyFan, 22 May 2012 - 12:29 PM.

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