Master Radishes Posted July 12, 2017 Share Posted July 12, 2017 Mafia: Revolution 14 July, 1789. The citizens of Paris have had enough. After centuries of living in poverty and hunger under the repressive ancien regime, and emboldened by the new ideas of equality, liberty, and democracy espoused by the Enlightenment philosophes, a mob forms on the streets of the city and targets the most notorious symbol of the regime: the Bastille. Freeing the prisoners, decapitating the guards, seizing the weapons found within, and tearing apart the hated prison stone by stone, the mob takes control of Paris and demands immediate change. The French Revolution has begun. Only a month earlier the deputies of the National Assembly, led by the members of the Jacobin Club, had sworn an oath not to disband until they delivered a new, fairer constitution for the people of France. After weeks of little progress, the Storming of the Bastille has finally granted them legitimacy. But it has also roused the counter-revolutionary factions who support King Louis XVI to fight against the radicalism taking hold of France. Several members of the National Assembly, holding secret Royalist sympathies, plan to usurp the revolution before it can find its footing and restore power to the King. As mobs of Parisians bring forth guillotines, ready to do the bloody work of rooting out traitors, the counter-revolution works in secret to bring a violent end to the revolution. Welcome to Mafia: Revolution. Link to comment
Master Radishes Posted July 12, 2017 Author Share Posted July 12, 2017 Standard Rules http://cdcmafia.wikia.com/wiki/CDC_Mafia_Rulebook#CDC_Mafia_Rulebook Notable Changes 1) No PMs allowed, unless allowed due to a role ability. 2) Every player will receive a character PM. These will not be alignment indicative. 3) Deadlines will be 10:00pm PST. However, due to the GM's time zone difficulties, round updates may be up to two hours late on weekends. Any such changes to the deadline will be announced as early as possible. 4) Round 1 will be approximately 48 hours. Further rounds will be 24 hours. However, players have the option to extend the round simply by stating Extend Round. Unvoting (in bold) is allowed. Once a majority (50%+1) is reached, the round will be extended 24 hours from the end of the round. This action can only be performed once per round. This 'vote' is separate from the regular lynch vote, and you do not need to unvote your regular lynch vote to extend the round. 5) Game roles in spoiler below. There are no other roles except those stated here. 1) Two Sheriffs; only one is a 'real' sheriff. 2) Two communication enablers (temporary PMs allowed); 3) A one-shot Vig; 4) A jailer role; 5) A role with three lynch-affecting powers (each one-shot); 6) An additional private group of five players (any alignment) who have the power to decide on an additional lynch each round (via private voting in a PM); 7) The leader of the private group will have a one-shot ability to purge the group of one member; 8) A Kingpin, with protection against Sheriff detection; 9) A mafia investigator 10) Two lovers (third party); the death of one will trigger the other into becoming an SK. This results in 8 Mafia (Counter-revolutionaries), 2 Third Party (Lovers), and 20 TP (Jacobins). Any questions or comments can be addressed to me. Game map Game start Nightfall 1 Nightfall 2 Nightfall 3 Nightfall 4 Nightfall 5 Nightfall 6 Nightfall 7 Nightfall 8 Nightfall 9 Nightfall 10 Link to comment
Master Radishes Posted July 12, 2017 Author Share Posted July 12, 2017 PLAYER LISTGM Master RadishesPlayers 1. Alain Vigneault 2. Beluga Whale 3. Milk and Honey 4. Zfetch 5. Baka 6. Blue Jay 22 7. Virtanen87 8. Aladeen 9. Time Lord 10. Armbar 11. DarthMelvin 12. JohnLocke 13. Intoewsables 14. thejazz97 15. T-rex930 16. Dral 17. King Heffy 18. g_bassi13 19. J-23 20. Mufasa 21. HashtagNucks 22. DoughtysCheck 23. GoFaulkYourself 24. OurTimeToShine 25. Stamkos 26. Two one one 27. Mathew Barzal 28. Ilduce39 29. Caboose 30. Spoderman Total: 30 Link to comment
Master Radishes Posted July 12, 2017 Author Share Posted July 12, 2017 GM note That's right, we're continuing with historical themes. It's Bastille Day in two days and I'm partial to the French Revolution as a historical topic. If you have any preference as to whether this game should trend more towards the 'role madness' side or 'vanilla' side of the spectrum, speak your piece. I won't go full RM or full V, but I'll adjust based on popular opinion. Link to comment
Aladeen Posted July 12, 2017 Share Posted July 12, 2017 Dammit I have to learn while I play mafia? That's what we get when we let a teacher host the game. Link to comment
Zfetch Posted July 12, 2017 Share Posted July 12, 2017 I'm TP. Sheriff contact me asap. Link to comment
JohnLocke Posted July 12, 2017 Share Posted July 12, 2017 You know that feeling? It feels like Mafia is reviving from the dead! Link to comment
JohnLocke Posted July 12, 2017 Share Posted July 12, 2017 52 minutes ago, Master Radishes said: Mafia: Revolution 14 July, 1789. The citizens of Paris have had enough. After centuries of living in poverty and hunger under the repressive ancien regime, and emboldened by the new ideas of equality, liberty, and democracy espoused by the Enlightenment philosophes, a mob forms on the streets of the city and targets the most notorious symbol of the regime: the Bastille. Freeing the prisoners, decapitating the guards, seizing the weapons found within, and tearing apart the hated prison stone by stone, the mob takes control of Paris and demands immediate change. The French Revolution has begun. Only a month earlier the deputies of the National Assembly, led by the members of the Jacobin Club, had sworn an oath not to disband until they delivered a new, fairer constitution for the people of France. After weeks of little progress, the Storming of the Bastille has finally granted them legitimacy. But it has also roused the counter-revolutionary factions who support King Louis XVI to fight against the radicalism taking hold of France. Several members of the National Assembly, holding secret Royalist sympathies, plan to usurp the revolution before it can find its footing and restore power to the King. As mobs of Parisians bring forth guillotines, ready to do the bloody work of rooting out traitors, the counter-revolution works in secret to bring a violent end to the revolution. Welcome to Mafia: Revolution. you're such a history nerd Link to comment
Zfetch Posted July 12, 2017 Share Posted July 12, 2017 4 minutes ago, JohnLocke said: You know that feeling? It feels like Mafia is reviving from the dead! Only because of you Link to comment
DarthMelvin Posted July 12, 2017 Share Posted July 12, 2017 1 hour ago, J-23 said: I'm Mafia lynch me. I confirm. As he was just in PM Link to comment
Master Radishes Posted July 12, 2017 Author Share Posted July 12, 2017 22 minutes ago, JohnLocke said: you're such a history nerd The best kind of nerd. Link to comment
Time Lord Posted July 12, 2017 Share Posted July 12, 2017 1 hour ago, Master Radishes said: If you have any preference as to whether this game should trend more towards the 'role madness' side or 'vanilla' side of the spectrum, speak your piece. I won't go full RM or full V, but I'll adjust based on popular opinion. I wouldn't mind a little bit of role madness, it's been a while Link to comment
DarthMelvin Posted July 12, 2017 Share Posted July 12, 2017 1 hour ago, Mufasa said: Can i get in on this? Just say "IN" Link to comment
J-23 Posted July 12, 2017 Share Posted July 12, 2017 43 minutes ago, Mufasa said: Can i get in on this? Yes, remembe to submit your resume to the host before hand though . Link to comment
Höglander87 Posted July 12, 2017 Share Posted July 12, 2017 You can kill me but you can't kill my legacy you noobs Link to comment
Höglander87 Posted July 12, 2017 Share Posted July 12, 2017 11 minutes ago, J-23 said: @JAY JAY Get out here. Welcome to the big leagues kid, I'm not liking your attitude. From now on, You gotta ask for my persmisson via PM to type anything in the thread. Do you understand? Yes? Link to comment
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