Popular Post Intoewsables Posted September 1, 2019 Popular Post Share Posted September 1, 2019 (edited) Mafia: CDC Invitational --- The town of CDC was in crisis. The crime rate was soaring, and the mysterious disappearance of beloved town hero Virtanen87 whipped the citizens of CDC into a frenzy. The situation had reached a boiling point, and the townspeople were ready to take action. After a heated town hall, the town decided to lynch one member of the town at sundown each night, in the hopes of rooting out the troublemakers plaguing their once great town. --- This is Mafia: CDC Invitational. As this is an invite only game, no more players will be admitted. Role PMs will be sent out shortly. If you do not receive a PM from me before the start of the game, you are a regular Townsperson. It is strongly advised that you read through this post in its entirety to avoid being blindsided by any rule changes. Credit to Master Radishes for the "Introduction" and "History on CDC" blurbs. Introduction Mafia is a game of strategy, trust, intuition, risk, and luck. It is a game between two factions battling to the death for victory. Everyone is either a Townsperson or a Mafia. The Mafia know each other's identities, and work together in a group – once a night, they select a Townsperson to kill. The Townspeople do not know each other's identities, but must debate during the day who might be the Mafia among them, and then vote for someone to lynch. They must root out the Mafia through any information they can gather. There are often special roles that can assist the Townspeople, such as a Sheriff, a Doctor, etc. The winning group is the group left standing when all other members of the opposition have been eliminated. History on CDC Krazz introduced the game of Mafia on White Noise way back in 2008. Games were run in sequence for quite some time, during the initial heyday of Mafia on CDC. But eventually the games died off as interest waned. Fortunately, over time, Krazz and others (notably T-rex930) have re-booted Mafia several times, allowing players old and new alike to experience the game again and again. Gameplay FactionsThere are two main factions: the Townspeople and the Mafia. Each side's objective is to eliminate the other. In addition, there is often a Serial Killer role, which is unaffiliated with either side and seeks to be the last player standing.RolesAside from the two competing factions, there are some special roles that usually appear in the game as well, helping one side or the other. Please note that not all roles will appear in every game. Roles that have been previously used include:Sheriff – The Sheriff is a Townsperson who can investigate one player per round. He will send a PM to the GM with one name; the GM will then inform the Sheriff if that player is Townsperson or Mafia.Doctor – The Doctor is a Townsperson who can choose one player to "protect" during each night. If the Mafia try to kill that player, their kill will not go through – he or she will be saved by the Doctor. The Doctor may only self-save himself twice per game. The Doctor's save also only applies to one kill attempt per target per round - if, for example, both the Mafia and Serial Killer target the Doctor-protected player, the first attempt will be "saved" but the second will successfully eliminate the targeted player.Vigilante – The Vigilante is a Townsperson who can kill one person each night. By the end of every round, he must send one name to the GM, and the player he names will be killed prior to the beginning of the next round.Serial Killer – The Serial Killer is unaligned with either major faction. The Serial Killer gets one kill a night. He does not win with either TP or Mafia – he only wins if he is the last one standing. Although often a difficult role to win with, it has happened on several occasions.Kingpin – The Kingpin is the head of the Mafia. The exact aspects to this role can vary, but generally the Kingpin will get an investigative power every two rounds – he or she will select one name, and the GM will reveal if that name is a Regular Townsperson or a Special Role (i.e. Sheriff, Doctor, Vigilante). The Kingpin will also show up as "Not Mafia" to the Sheriff. However, the Kingpin cannot submit kills on the Mafia's behalf.Twinblade - The Twinblade is a Townsperson who has a one-time ability to kill another player. However, the catch is that the Twinblade will die as well in their attempt.Lackey - The Lackey is a role-blocker who secretly works for the Mafia. The Lackey shows up as Town on investigation and have no contact with the Mafia, but aims to make contact with the Mafia and help them win. The Lackey chooses one player each round to role-block - the chosen target will be blocked from performing his action. This includes blocking the Mafia from making their kill. The Lackey cannot block an action taken against himself. The Lackey cannot block the same player/group (i.e. Mafia group) on two consecutive nightfalls.Watcher - The Watcher is a Town-aligned role who chooses one player to "watch" during the night. If any action is performed on the watched player (i.e. Mafia kill, Vig/SK kill, Sheriff investigation) the Watcher will be informed who targeted the player, although not what action was taken. If multiple actions were performed, the Watcher will only learn of the first one. The Watcher is able to "watch" himself.Paranoid Sheriff - Much like the vanilla Sheriff, the Paranoid Sheriff will be given an investigation per round. Unlike the vanilla Sheriff, the results that return to the Paranoid Sheriff will always be "affiliated to the mafia." Similar to all the Sheriff roles, the Paranoid Sheriff will not be able to investigate himself.Naive Sheriff - Much like the vanilla Sheriff, the Naive Sheriff will be given an investigation per round. Unlike the vanilla Sheriff, the results that return to the Naive Sheriff will always be "not affiliated to the mafia." Similar to all the Sheriff roles, the Naive Sheriff will not be able to investigate himself.Psycho Sheriff - Much like the vanilla Sheriff, the Psycho Sheriff will be given an investigation per round. Unlike the vanilla Sheriff, the results that return to the Psycho Sheriff will always be the opposite of the player's actual affiliation (i.e. mafia will show up as "not affiliated to the mafia", townspeople will show up as "affiliated to the mafia.") Similar to all the Sheriff roles, the Psycho Sheriff will not be able to investigate himself.Med Kit - The Med Kit is an inanimate, moveable object in the game, assigned to a random player at the beginning of the game. This player will be protected from a kill (not a lynch) for that round's nightfall. However, he will need to pass on the Med Kit to someone else in the game afterward. Two names will need to given to the GM by the end of the round - one of those names given will be chosen at random and that player will be given the Kit once the new round begins. The original holder of the Med Kit will not know which player was chosen. The player given the Med Kit will not know who gave it to him. If one of the two players whose names are given is killed off that night, the second player will automatically receive the Med Kit. If both given names are killed, the Med Kit will be taken out of the game. If the holder of the Med Kit is lynched, the Med Kit will be taken out of the game. If the holder of the Med Kit forgets to submit two names, the Med Kit will be re-assigned randomly to another player in the game. The same player cannot receive the Med Kit more than once every three rounds.Cult Leader - The Cult Leader, similar to the Serial Killer, is unaligned with either major faction. However, the Cult Leader has the ability to recruit one player into their Cult each night up until round 3. After Round 3, the Cult Leader can only recruit new players every second night. (i.e. Round 1, Round 2, Round 4, Round 6, etc..) Cultists do not have the ability to kill other players. The Cult wins by becoming the majority faction in the game.Round LayoutEach round lasts 24 hours; the next round begins once the previous one ends with a GM update.During the round, the players will debate and discuss the identities of other players in the game thread, trying to uncover the Mafia in the group. They will then vote on one person, who they believe to be Mafia, to be lynched. At the end of the round, whoever has the most votes will be lynched.At the same time, via private conversation over the forum's messaging system, the Mafia members will discuss and vote on who they wish to kill that night. Once they've decided, they will inform the GM.Also during the round, the Sheriff will investigate a player, and the Doctor and Vigilante will send in their target player to save or kill. Any other special roles will also conduct their business prior to the end of the round, unless their role states otherwise.At a specified time, the round will end. The GM will then post the results of who was lynched, who was killed, and whether anyone was saved. The new round will then begin.Note on order of precedence:All kills, investigations, saves, etc must be sent via PM to the GM prior to the end of the round.The kill order is:1) Lynch2) Twinblade3) Serial Killer4) Mafia5) VigilanteAny of the above roles who are killed prior to their own attack occurring will not have their kill go through. God Kills (for inactivity or rule-breaking) take precedence over everything.Notes on voting: 1) Please bold your vote in the game thread. E.g. Vote Intoewsables. If you wish to change your vote, please do something like: Unvote Intoewsables; Vote Master Radishes. The exact format does not matter so much, as long as it is bolded and clear who you are voting for. Only bolded votes count. Nicknames are acceptable, as long as it is obvious who you are referring to.2) Any votes in edited posts will not count. This is to prevent anyone going back later and secretly changing their vote once it has been cast. If you edit your post at all, you must recast your vote.3) In the event of a tied vote, there will be no lynching. Instead, the following round, there will be a tiebreaking vote, alongside the regular lynch vote. Therefore, players will vote for two lynchings - one between the tied players, and one for everyone else. Rules 1) Specials must submit their actions to me before 10:00 PM PST each night. All votes must be submitted before 10:30 PM PST, at which point Nightfall will commence. Once the Nightfall summary has been posted, the next round will begin. 2) Players are required to submit a vote at least once every 2 rounds. If you can't take 5 minutes out of your day to read through the thread and place a vote, don't sign up. If you go 48 hours without placing a vote, I will kill you. Round numbers do not need to be included with votes, but please make sure that all votes are bolded or they will not be counted. (Example: Vote Intoewsables) Note: "Vote Abstain" is not a vote, and will not save you from being god-killed. 3) Editing posts is entirely against the rules (no 10 minute rule). If you have something to add or correct, quote your post and fix it in another reply. 4) Last words are for lynched players only. Players killed by Specials do not get last words. 5) Once you've been killed off, do not interfere with the game. Offering your opinion or providing information to players who are still alive takes the fun out of the game for everyone. Failure to abide by this rule may result in a ban from future games. 6) Conversing with other players outside of designated role PMs is not allowed. If you are caught discussing the game outside of the game thread, you will be god-killed. 7) Do not bring outside factors into the game. Making bets, offering real-life rewards, or claiming to ban yourself from future games to prove your innocence will not be tolerated. You're all clever enough to come up with better defenses than that. Good luck, and have fun! Edited September 1, 2019 by Intoewsables 6 Link to comment
Popular Post Intoewsables Posted September 1, 2019 Author Popular Post Share Posted September 1, 2019 (edited) Players: @Master Radishes @112 @Alain Vigneault @Kryten @Zfetch @Time Lord @Blue Jay 22 @Ceres Total: 8 players First Nightfall: Wednesday, September 4th, 2019 @ 10:30 PM PST Important Notes 1) The exact role setup for this game can be found below: 2 Mafia 1 Sheriff 1 One-Shot Doctor 4 Townspeople Edited September 2, 2019 by Intoewsables 6 Link to comment
Popular Post Master 112 Posted September 1, 2019 Popular Post Share Posted September 1, 2019 Gonna ban myself from future games if you guys don't let me win this one 5 Link to comment
Popular Post Zfetch Posted September 1, 2019 Popular Post Share Posted September 1, 2019 yes hi it is back yes after a whole 7s of days of yes being tortured by a deb a fetch is back thanks a lots for a support 4 2 Link to comment
Popular Post Ceres Posted September 1, 2019 Popular Post Share Posted September 1, 2019 So, a standard balanced game for 9 players would be 2 wolves and 1 cop (with randomized N0 town peek). I'm gonna use this as a reference point to evaluate how an 8 player setup should be balanced. The 9 player game will have 4 lynches, but the 8 player setup will only have 3 lynches. However, the 8 player setup can still have 4 rounds (just like the 9 player) if No Lynch is used at some point. The town has to lynch correctly 2/3 times with 8 players so that's obviously worse odds than needing 2/4 lynches in the 9 player setup. This is somewhat offset by having a smaller PoE. tl;dr: 1 cop is balanced for a 9 player setup. Having 8 players means one fewer lynch but not necessarily fewer rounds. So the wolves are slightly favoured by that setup but the difference isn't huge. 5 Link to comment
Ceres Posted September 1, 2019 Share Posted September 1, 2019 Or we could revert to the standard CDC sheriff, where investigations start on R1 and can be used anytime during the round. 4 Link to comment
Ceres Posted September 1, 2019 Share Posted September 1, 2019 I don't think the TP special necessarily has to be a sheriff either. We could use a JOAT or a tracker. Up to you, Toews. 4 Link to comment
Intoewsables Posted September 2, 2019 Author Share Posted September 2, 2019 4 hours ago, Ceres said: Or we could revert to the standard CDC sheriff, where investigations start on R1 and can be used anytime during the round. I'm thinking we should do this plus a one-shot doctor to offset having 6 townspeople instead of 7. Gives the town the possibility of another lynch. 4 Link to comment
Ceres Posted September 2, 2019 Share Posted September 2, 2019 24 minutes ago, Intoewsables said: I'm thinking we should do this plus a one-shot doctor to offset having 6 townspeople instead of 7. Gives the town the possibility of another lynch. I like it 4 Link to comment
Popular Post luckylager Posted September 2, 2019 Popular Post Share Posted September 2, 2019 Oh what the &^@#! As if you don't need a goddamn hitman. Good luck gals n guys. This will be a fun game to watch Good luck &^@#ers 7 Link to comment
Master 112 Posted September 2, 2019 Share Posted September 2, 2019 found a lump i'm dying 4 Link to comment
Master 112 Posted September 2, 2019 Share Posted September 2, 2019 I'm deciding to head back to Vancouver tonight- just waiting for my phone to fully charge before I head out. I'll be here when I can access wifi. Until then, call me Supertramp. 4 Link to comment
falcon45ca Posted September 2, 2019 Share Posted September 2, 2019 (edited) Perfect timing, I just bought a new pair of sexy slacks. Corduroy. Green. Edited September 2, 2019 by falcon45ca 3 Link to comment
Popular Post falcon45ca Posted September 2, 2019 Popular Post Share Posted September 2, 2019 1st page peanut gallery comments allowed, as per Article 6, Subparagraph 3 of the Magna Carta 6 Link to comment
Kryten Posted September 2, 2019 Share Posted September 2, 2019 I am going camping tomorrow night until Wednesday morning. If first nightfall is Tuesday, that means I only miss one nightfall. I'm good with that if everyone else is. 4 Link to comment
Blue Jay 22 Posted September 2, 2019 Share Posted September 2, 2019 3 minutes ago, Kryten said: I am going camping tomorrow night until Wednesday morning. If first nightfall is Tuesday, that means I only miss one nightfall. I'm good with that if everyone else is. Do you think homeless people are insulted by campers? 3 Link to comment
Ceres Posted September 2, 2019 Share Posted September 2, 2019 9 minutes ago, Kryten said: I am going camping tomorrow night until Wednesday morning. If first nightfall is Tuesday, that means I only miss one nightfall. I'm good with that if everyone else is. We could have a really long round 1 that ends on Wednesday? 3 Link to comment
Kryten Posted September 2, 2019 Share Posted September 2, 2019 5 minutes ago, Blue Jay 22 said: Do you think homeless people are insulted by campers? I can't see how, I'm sure many homeless people sleep in them 3 1 Link to comment
Kryten Posted September 2, 2019 Share Posted September 2, 2019 5 minutes ago, Ceres said: We could have a really long round 1 that ends on Wednesday? 3 Link to comment
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