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ChenWei91

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I came home and found this entertaining

[iNFO] rarareaks was burnt to a crisp whilst fighting Skeleton

[iNFO] <rarareaks> WAIT WHAT

[iNFO] rarareaks was slain by Skeleton

[iNFO] <rarareaks> omfg

[iNFO] <rarareaks> k f*** you... no f*** given... die b***h

[iNFO] <rarareaks> LOL SKELETON SITTING ON MINECART

[iNFO] rarareaks was shot by Skeleton

[iNFO] <rarareaks> f*** lol

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Guest Gumballthechewy

I came home and found this entertaining

[iNFO] rarareaks was burnt to a crisp whilst fighting Skeleton

[iNFO] <rarareaks> WAIT WHAT

[iNFO] rarareaks was slain by Skeleton

[iNFO] <rarareaks> omfg

[iNFO] <rarareaks> k f*** you... no f*** given... die b***h

[iNFO] <rarareaks> LOL SKELETON SITTING ON MINECART

[iNFO] rarareaks was shot by Skeleton

[iNFO] <rarareaks> f*** lol

Ha ha ha ha haaaa!!!!!!

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I came home and found this entertaining

[iNFO] rarareaks was burnt to a crisp whilst fighting Skeleton

[iNFO] <rarareaks> WAIT WHAT

[iNFO] rarareaks was slain by Skeleton

[iNFO] <rarareaks> omfg

[iNFO] <rarareaks> k f*** you... no f*** given... die b***h

[iNFO] <rarareaks> LOL SKELETON SITTING ON MINECART

[iNFO] rarareaks was shot by Skeleton

[iNFO] <rarareaks> f*** lol

Yeah and after that, I closed the door once and for all at the skeleton spawner and I happened to find this.. But I did see this before I closed the door though

1endb7.png

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http://mojang.com/2013/04/its-finally-coming-minecraft-2-0/

Some videos in the link

What changed?

Whilst we aren’t nearly finished with the 2.0 update, we do have a partial changelog of what we’ve done so far. There’s much more to come, this is only the beginning!

Gameplay

  • Added new Super Hostile game mode, for a much more challenging Survival experience.
  • Difficulty setting is now per-world and may never be changed once set.
  • Added new graphics setting “Ultra Realistic” with new patent-pending experimental 4D-rendering.
  • Added new chase-style 3D camera perspective.

Animals

  • Added new realistic food/hunger system to animals.
  • Overfeeding animals may have a negative effect on gameplay.
  • Added a new “Horse” animal, with two different breeds to choose from.
  • Each animal now has a gender and personality, introducing new farming mechanics.
  • Added a new rare breed of chicken known as a “Diamond Chicken”.
    • May lay diamonds or lapis instead of laying eggs.
    • May also blow up from too much pressure. Handle with care.

    [*]Added new friendly Pink Wither, which is the complete opposite of a wither.

    • Shoots out Love, which heals the nearby land and causes things to grow faster.
    • Known bug: Having both a Pink Wither and a Wither in your world at the same time may cause up to a 200% increase in framerate. Will be fixed for launch.

    [*]All animals may be fed Golden Apples to unleash their hidden magical properties (see new Magic section).

    [*]Chickens are now classified as a Monster and are no longer a friendly Animal.

Monsters

  • Chickens do not appreciate being looked at and may get upset.
  • Attacking a lone chicken may summon additional chickens to its defense.
  • Zombie Pigmen now spawn with battlesigns and no longer use swords.
  • Fixed a bug causing Skeletons to miss their targets on occasion.
  • Added new Redstone Bug monster (see Redstone section).

Blocks

  • Furnaces have a new “heat” mechanic.
  • Heat needs to be regulated in furnaces or they will blow up.
  • Torches now burn out after a period of time, but may be relit with flint and steel.
  • Added new TNT slab, known as an Etho Slab.
  • Renamed Droppers to floppers, by popular community demand.
    • Droppers were deemed too powerful and go against our original vision of the game.
    • Floppers now turn everything that passes through them into raw fish (see Fishing section).

    [*]Added six (6) new decoration blocks:

    • Mud.
    • Hay bales.
    • Lapis Lazuli.
    • Slime blocks.

    [*]Added new compressed storage blocks for commonly mined ores:

    • Coal Block.
    • Lapis Lazuli Block.

    • Redstone Block Block.

    [*]Lapis may now be used for new Lapis furniture.

    [*]Added dyed glass.

    [*]Walking over many blocks will gradually wear them down, creating many new block variants such as Cracked Stone and Muddy Grass.

Redstone

  • Removed all BUD behaviour, and added safeguards so that it may never come back.
  • Made redstone bugs spawn actual Redstone Bugs to assist with debugging.
  • Added new Quantum Entangled redstone, obtained by mixing 1 redstone, 1 diamond and 3 lapis.
    • One entangled redstone dust will connect to another pair elsewhere.
    • No current way of specifying the connection, may in fact connect to another player’s world.

    [*]Added new BUD blocks.

Magic

  • Added new Magic and Luck levels per player.
  • Finding a Rainbow after rain passes will be the primary way of obtaining Magic.
  • Finding a green-tinted horse will be the primary way of obtaining Luck.
  • Added new spell system, costing magic to perform a spell.
  • Spells may backfire, depending on Luck.
  • Examples of new spells include:
    • Turn any item into Fish.
    • Turn current biome into another biome (bug: currently only turns into ocean).
    • Ability to remove gravity from other creatures/players in the world.

Fishing

  • Overhauled fishing mechanics.
  • New special types of fish may be found in various different biomes.
  • Fish may become scared if too much noise is made nearby.
  • Added 28 new achievements for fishing.
  • Rare chance for extra items to drop when fishing, such as armor and maps.
  • Removed fishing.
  • Having a fish in your possession will drain your health by 1 each second, to help phase out fishing.

Combat

  • Removed crossbows.
  • To deter cheating players on PvP servers, the PvP system has been completely redesigned.
  • Players may no longer attack other players directly, but must recruit an army of Monsters and Animals.
  • Each monster/animal has different strengths, weaknesses and abilities whilst attacking or defending in PvP combat.
  • New turn-based combat system will help create epic battles that may last hours at a time.

World generation & terrain

  • Added many new mysterious adventuring locations.
  • Added 6 new biomes.
  • Reimplemented the Farlands.
    • Going near the farlands will forcefully enable 3d anaglyph.
    • Known bug: Teleporting towards the farlands may send you half way in the opposite direction.

    [*]Added dozens of new village building templates.

    [*]Flattened all terrain out slightly, with the exception of the hills biome to make it seem bigger by contrast.

    [*]Added floating sky islands.

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Goddamn, fell in a pool of lava and lost my Infinity Bow, Unbreaking III Sharpness II Sword, Unbreaking III Efficiency IV Fortune II Pick and more :(

Don't worry.. I lost much worse.. Fell in lava too... Lost 8 diamond, 2 emerald, 2 stacks of iron and coal, almost a stack of gold and redstone, my enchanted armour, Efficiency 4, Unbreaking 3, Silk Touch 1 diamond pick

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