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Modern Warfare 3


Madness

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I was half-expecting the copy/paste, seeing how 1/3 of the staff that worked on MW2 left the company, many of which are lead designers and programmers and some of which were part of the team that made Medal of Honor popular and started the CoD franchise. The incident left a big question mark in my mind on how IW is going to pull this off. Well, after paying the price of $60, I have my answer. Now that EA has both DICE and the guys that left IW, things are going to become more interesting between EA and Activision.

By the way, this is a prime example of spotty P2P connection:

Did I mention that the maps are cramping clusterfxxx?

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The nature of the sports genre doesn't give you much creative freedom per se, so think about how creative you can be in designing a computer game of chess and you'll get the point. With that said, it is getting harder to innovate in mainstream gaming in general. It's too risky to try something new when the production cost skyrockets exponentially.

But for frack's sakes, I just took two shots in the leg from an assault rifle and died. :picard:

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