VICanucksfan5551 Posted September 9, 2013 Share Posted September 9, 2013 Agreed with it being normal for Gally. It doesn't stand out as being suspicious to me Link to comment
dKs89 Posted September 9, 2013 Share Posted September 9, 2013 I'd say maybe target one of the quieter ones for the first round lynch only because they won't really be missed. (Cruel but true). Then we can work from there. So people like RC, Caboose, BW, Wilfred.. Has Heisenberg or GoGoats even been apart of the game at all yet? These are two new people who are also completely new to Mafia so really there are a lot of candidates for the first round. Link to comment
Otis Posted September 9, 2013 Share Posted September 9, 2013 It was too obvious of a shot not to take Link to comment
Kryten Posted September 9, 2013 Share Posted September 9, 2013 Agreed on the last part. Perhaps we could follow suit with Intoewsables and vote Gally. Although Gally does contribute sometimes as well, lesser than that of BW or Wilfred. Link to comment
Master Radishes Posted September 9, 2013 Share Posted September 9, 2013 First of all, I don't understand why I have to make this clear every game. I will almost never offer up discussion or vote in the first round. Secondly, killing a player who is quiet in this case, will not help whatsoever. With two mafia teams, we need as much TP as possible, regardless if they're quiet or not. Link to comment
Kryten Posted September 9, 2013 Share Posted September 9, 2013 First of all, I don't understand why I have to make this clear every game. I will almost never offer up discussion or vote in the first round. Secondly, killing a player who is quiet in this case, will not help whatsoever. With two mafia teams, we need as much TP as possible, regardless if they're quiet or not. Link to comment
Go Faulk Yourself Posted September 9, 2013 Share Posted September 9, 2013 First of all, I don't understand why I have to make this clear every game. I will almost never offer up discussion or vote in the first round. Secondly, killing a player who is quiet in this case, will not help whatsoever. With two mafia teams, we need as much TP as possible, regardless if they're quiet or not. Link to comment
dKs89 Posted September 9, 2013 Share Posted September 9, 2013 First, it's very clear what you do, and I (and others) still don't like it. If you're not offering up discussion, you're not helping the TP. Discussion is what the TP need to survive. Secondly, the numbers are the same as if there were one Mafia team, so it's not like the ratio has changed. Link to comment
Master Radishes Posted September 9, 2013 Share Posted September 9, 2013 Except you have two mafia kills per round, instead of one. Plus a potential TP kill by the SK, a potential TP lynch, and you have the possibility of losing 4 TP in a single round. Link to comment
Intoewsables Posted September 9, 2013 Share Posted September 9, 2013 I was just throwing names out there. MR cleared you up, as I had forgotten that yes, indeed you don't offer up much discussion in the first round (Same boat as BW). And to follow up on your assessment of us killing a quieter player, it was merely a suggestion, which I still think is the best case. The Mafia like to lurk too, especially the in the first round because no one has an idea of who to vote for, so why not vote those who aren't being vocal? I feel people who actually try to do something in the first round are more valuable TP, and usually the ones who try to help the TP the most. You know just as well as I do how we won a game as Mafia because of letting the quieter TP live and using their inactivity and lack of actually reading the thread to OUR advantage. I feel the safer play would be to vote someone quiet, the SK, Vig, and two Mafia teams usually get the louder ones anyways so we'll still have a lot to go on at the end of this round. Link to comment
Aladeen Posted September 9, 2013 Share Posted September 9, 2013 Except you have two mafia kills per round, instead of one. Plus a potential TP kill by the SK, a potential TP lynch, and you have the possibility of losing 4 TP in a single round. Link to comment
Intoewsables Posted September 9, 2013 Share Posted September 9, 2013 As for the Watcher, he won't get info from a lynched player, so the plan is now for him to target another player (Mikeyboy's name was volunteered) AND have the Doctor (or Vigilante, but I prefer Doctor) target that player as well. That way, the Watcher will see Player A (Doc) visited Player B (Mikeyboy or whoever) and they can then get in contact with the Doc and start an alliance. Link to comment
Kryten Posted September 9, 2013 Share Posted September 9, 2013 Maybe I haven't been following along closely enough, but what happens if someone tries to kill MikeyBoy now that his name has been thrown out there? Would the Watcher be given the killer's name instead of the Doctor's? Link to comment
Intoewsables Posted September 9, 2013 Share Posted September 9, 2013 AT said that if more than one name is attached to a player being investigated, the name chosen to be disclosed will be chosen at random. Even then the likelihood of factions targeting him knowing that the doctor will save him are incredibly low as they risk exposure and wasting a kill. Link to comment
Aladeen Posted September 9, 2013 Share Posted September 9, 2013 So they get led right to the Watcher, who believes they could be the Doctor? Nobody sees how this could go terribly wrong? It's worth missing out on killing MikeyBoy to get rid of the Watcher, or even worse, start a TP alliance with all the Specials. I must be missing something here. Link to comment
Kryten Posted September 9, 2013 Share Posted September 9, 2013 So they get led right to the Watcher, who believes they could be the Doctor? Nobody sees how this could go terribly wrong? It's worth missing out on killing MikeyBoy to get rid of the Watcher, or even worse, start a TP alliance with all the Specials. I must be missing something here. Link to comment
Otis Posted September 9, 2013 Share Posted September 9, 2013 So they get led right to the Watcher, who believes they could be the Doctor? Nobody sees how this could go terribly wrong? It's worth missing out on killing MikeyBoy to get rid of the Watcher, or even worse, start a TP alliance with all the Specials. I must be missing something here. Link to comment
Go Faulk Yourself Posted September 9, 2013 Share Posted September 9, 2013 Nobody gets led to anyone, the only thing that happens is the Watcher gets the Doctor's name when he investigates Mikey. If a faction or special tries to kill Mikey, they are wasting a kill and possibly exposing themselves to the Watcher for no reason or gain. I don't see how any of this can go wrong, if someone sees something I don't, please speak up. Link to comment
Intoewsables Posted September 9, 2013 Share Posted September 9, 2013 Nobody gets led to anyone, the only thing that happens is the Watcher gets the Doctor's name when he investigates Mikey. If a faction or special tries to kill Mikey, they are wasting a kill and possibly exposing themselves to the Watcher for no reason or gain. I don't see how any of this can go wrong, if someone sees something I don't, please speak up. Link to comment
Otis Posted September 9, 2013 Share Posted September 9, 2013 Please do correct me if I'm wrong, but what Intoewsables is saying is that there is a chance the Watcher could be lead to Mafia instead of the Doctor. If the Mafia tries to kill Mikeyboy44, then we cannot trust whoever the Watcher investigated and our plan is null. If the Watcher were to contact this person if the Mafia attempted to kill Mikeboy44 (Which he shouldn't if it occurred), then there is a chance that person could be Mafia and the Watcher would be toast. Link to comment
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